Daily Archives: September 14, 2017

Make Believe, Repurpose, Barter/Exchange

Repurpose – Make Believe – Barter/Exchange

Julia, Marcie, Stephanie, Jevon, Jasmine

 

Food Drive

Clothing Collection

(Plato’s Closet, Habitat for Humanity)

Outdoor Storytelling event with VR/AR to visualize

Outdoor Storytelling event with smoke animals

Neighborhood Freecycle

DIY Workshops

Share your Compost Event

Community Art Shows

Art Sales

Tree Climbing Event

Repurpose Broomsticks

Video Games of Children’s Stories

Building of Free STuff

Rebrand Garbage (Reconceptualize garbage/waste, junkyards)

Escape Rooms – Alice in Wonderland

Teach Languages to resolve conflict

Collect Food Scraps Event

 

Schedule, DIY, Exchange/Barter

Trevor Berreth, Megan Bonner, Ashley Darrisaw, Kayla Watson, Allona Wilkerson

KILL MUSIC GENRES!!!!

Exchange program for workers/designers

Scheduling programs that organize conservation in to people’s daily life

DIY Conservation Kit

Public platform to organize. Curate content for social justice

Take supplies/ leave supplies

Curate resources for artists

Facetime Studio: studio for musicians to work remotely

Schedule for voter turn out

Connecting independent labels and artists

System to exchange beats, instruments vocals

Schedule that records things in passing because I suck at listening

DIY healthcare

Pot luck

Exchange program

 

 

 

 

 

 

Brainstorming

Samah H., Matthew R, Jack R, Christian B., Sarah S.

Search, Schedule, Customize, your choice

 

 

Hair cut scheduling

Car Oil Change + Uber

Personal trainer

Publishing book notification on interests

Funeral Scheduling App

General Interest Meetings

Mural Painting

Browsing a Flea market

Concert scheduling by spotify

edible tree locater

find best pet for your needs

carpooling with people on same schedule

family tree generator

personalized college online

mood clothing – change with wash, temp, etc

social cause matchmaker

search Facebook for twins

vacation house swapping

color run

dog adoption fair

freshman class scheduling event

period meet ups

werewolf meetups

easter egg hunt

design your own shoe event

where locals hang out on vacations

meals on wheels

life organization

tandem bike schedule

where is free time in scheduler

bounty hunting

flash mob scheduling

wedding crashing scheduling

roller coaster in library

planting vs building patio in backyard by EPA

lemonade stand to teach capitalism

schools choose who appears on the dollar bill

brand looks different per person

poster changes per environment

customized acceptance envelopes ncsu

über bus

grocery store food finding

grocery store best path finder

people decide covers for library

if you like… than you’ll like… for politics

logos change by country

AR glasses tester

subway personal scheduler

curated clothing

office party services

refurbish old chargers

battle of the marching bands

customizable skincare

everyone on earth jumps at the same time

organization for finding lost items

where is a song playing all over the world

IRL omegle

Brainstorming

Nicole, Kinzie, Eden, Anastasia

Wayfinding:

app that directs you based on landmarks (turn left at the Starbucks)

wayfinding for specific disabilities/needs in interior spaces

best route for specific needs

crowdsource vibe of a place (sensory and feeling)

sidewalk signage

AR directions

floorplan of similar spaces- if you know your way in one you will know your way in another

firefighter app to find people in building

wayfinding in building

scan signs for translation

 

Search:

tags for items/animals in house

alarm for keyes

find car

crowdsource best things and where to find

niche groups of people

find events

shaded areas

parking

spaces with free wifi

finding gas stations

buy dog

find key words/ideas in notes and printed books

community hide and seek

track your kid

find friend

find your glasses

find specific alcohol at bars and reserve a glass

search for shortest restaurant wait time

search for less populated areas (beaches)

insta worthy points of interest

animal shelter search for animals

playdates

 

Integration:

sports tournament

table digital menu

digital coloring tables

interactive table

gamify sustainability through objects

 

Other:

app for personalized drinking limitations

app for clothing style norm in certain areas

app for cultural/social norms in areas

Wayfind, Customize, Make believe, DIY

Abigail H, Conor L, Sydney C., Nick H., Allison U.

 

-Open platform for movie-making

-Rebranding the prison system

-Wayfinding for food

-Livestreams of animals/Virtual zoos

-Uber for planes

-Etsy for costume-making

-Way to be lost on purpose

-Uber for laundry

-Youtube for woodworking

-D&D for non-creatives

-Cat tshirts/Dog pants

-Custom digital zoo

-Sketching program for children

-Safari

-School curriculum for space aliens

-Custom roleplaying website

-Custom Costume platform

-Customizable school curriculum

-Wayfinding for people affected by natural disasters

Integrate, Customize, Curate, and Make-Believe

Choose meal based on color (Combos: color themes)

Restaurant for graphic designers

Forum that collects wacky artic les- puts a spin on them

Fantasy environment with all favorite cartoons

Indiana Jones on images

Harry Potter fan street fair

Aesthetic bug pizza

Art exhibit that features bugs

Aggregation of preferences based on culture

Make airport fun for kids

Fake woolly mammoth riding around the city- Mammoth facts

Conveyor belt of chicken wings

Trade old costumes for personalization

Ant farm airplane that travels around

Ability to customize social media

Trade personalized costumes

Bar for chicken wings customization

Bar of nostalgic foods from childhood (millennials)

Social media for people with glasses

Virtual reality experience where kids solve mysteries with cartoon characters

Fine tuned control of social media notifications

Some sort of publication(?) about how culture and pizza are related

Scheduling for your week put onto a pizza diagram with your events as toppings

Window display that points out how you are unique

Satirical newspaper that reports from utopia

Kid in need hang out with their favorite cartoon characters

2-way mirror, interactions with people on both sides.

Signage at airports for kids to learn about insects

Monthly Subscription Box for young aspiring magicians

L.A.R.P.-ing on a plane

Charette Reflection

Constraints
There were a few constraints on this project that affected it greatly. The biggest one was the timeframe. Two weeks to decide on a problem, research, create a solution, design it, and document the process was quite a daunting task. Due to the short amount of time we had, I feel like we struggled to balance research and actual design work. I feel like I personally got really caught up in the research phase and did not allow for enough time to actually design. Having our topics chosen for us was another constraint. It was inconvenient that the topic chosen for me was in Durham. But beneficial in that it was something different that I would not have chosen myself, which pushed me to think about new things. Another constraint was working in groups. It was difficult finding times outside of class when we could all meet to do work.

 

Opportunity
I think this project was a good experience for me in many ways. First of all, it was helpful for me to work in this group. I have worked in groups before but usually they’ve been groups I have chosen myself. I think it was good for me to work with new people because I got to see the different ways people think and work through problems. Also, working with a new group of people helped me realize that at times I will have to play different roles in projects. It helped me understand when I need to step up and be a leader versus when I need to step back and take instruction, allowing others to lead.

Application
Though there were some pain-points, I would say that working in a group was overall helpful for productivity, focus and concentration. First of all, I felt more productive due to the sheer number of hands working on the project. Obviously more got done than if I had tried to tackle the project on my own. Furthermore, I was more motivated to complete things in a timely manner because I did not want to let my teammates down. Another benefit of group work was that it allowed me to focus on just one part at a time, rather than the entire system. But at times it was also distracting. Because we were working in a group there was more going on than there would have been had it been an individual project. This made me preoccupied with what everyone else was doing and making sure it worked as a system instead of just focusing on my part. Another issue, when working in a group, was that decision making took longer and there was a bit more deliberation between us. This probably helped us make better decisions, but it certainly took longer as well. Another slight problem was that at times, we all had to wait on each other to finish one part of the project before we could move forward with the next step. But at the end of the day, working in a group definitely helped the quality of our end deliverables. There is no way I could have finished all of that by myself.

Charette Reflection

Constraints:

While time was a pretty major issue, the fact that we had a pre-picked topic and a group of fellow designers was a huge help. The topic at hand was broad enough that we still had plenty of wiggle room regarding the way we approached the project, and having each other to l immediately bounce ideas off of helped us come up with a plan that was both viable and conceptually interesting.

Opportunity:

I think that working in this team was really nice! I enjoyed working with this particular group of people quite a bit. The level of communication was just enough that I feel like everyone was contributing their fair share of work, working off each other’s strengths to complete the charrette on time. However, unless I’m taking little to no other classes then I wouldn’t want to take a two-week design challenge ever again. The time constraint was so stressful, and a good number of the people in my group and in this class (myself included) spent several days staying up very late working on it. This doesn’t mean that I’d be repelled by new ways of approaching design problems, of course, but when me and my peers still have other courses, design and otherwise, pushing ourselves to this limit is awfully detrimental to our health and grades.

Application:

One of the biggest things I think this project helped with is motivation to work. When you’re working with a group of people on a shared goal, oftentimes their portions rely on your own contribution, and vice-versa. Having other people who rely on you really helps the ol’ motivation, because if you fall behind everyone else in the group also falls behind and disappointing people really sucks. Being able to focus, be productive, and concentrate on the project was boosted by this extra level of motivation. On top of all of that, the quality of our final product was enhanced by the fact that we were all there for each other for proofreading and improving our individual creations.

Presentation:

https://drive.google.com/drive/folders/0B30lw1n9HFbzeE9rQUNBakRRcms?usp=sharing

Future Recommendations:

I think overall this was a successful project that I enjoyed and learned from. However, as I mentioned earlier I think that only having two weeks was stressful, and adding an extra class or two just to give a bit more time to polish and wrap things up would have been a godsend. I also did not like being singled out to talk when we had already covered everything we needed to cover. It had nothing to do with my group’s project and crossed a line I didn’t appreciate being crossed. If you have concerns about me vocalizing, please speak to me personally about them instead, please. In conclusion, I think that the Charette project was interesting and educational to participate in and was a different and neat way of working in a group project. I give it an 8/10.

Reflection Charette

Reflecting on my experience for this design charette, I feel like my group did well in meeting deadlines and providing an exciting and innovative solution to our problem. The two-week period was nice because it allowed us to come up with a lofty and extensive solution but kept us on track to produce material with little time for major adjustments. It was stressful that our final deliveries involved a giant poster and a video. Both things weighed heavily on myself and my team as the deadline approached, as we had to finish all our content to have things to put in the final deliverables. So, there was a lot of stress and I think my heart rate and mood went crazy as well as neglect for my other classes, but a rude awakening to the Junior year may pay off going into this next 10-week project. I really enjoyed working with my classmates this time around because through interaction with the professors and the ideation process, we were all very enthusiastic about our vision and were easily motivated to collaborate. We could see how much work needed to happen for this to be successful so having a large group was a welcome sight. We all got along very well and there weren’t any interpersonal issues. Everyone had clear roles and work established for them and we all helped curate each other’s work to keep it all “on brand”.

In the future, I will use this experience to choose my team members strategically and try to understand what it is that each member can contribute and wants to contribute. I felt like I always feel going into a group project, and that is that I need to become a leader of some sort. I see the deadlines and the big picture constantly and have no problem telling others what I feel they should do to help the project move towards the goal the quickest. I have tried in the past to take on a more passive follower role and it has been stressful for me because I want to critique and direct other people’s work and not focus on producing content in a silo. In this project I helped art direct, I wrote our directive statements and all the content for the audio, I storyboarded the video so that our group saw what assets the video needed, and laid out the final poster and wrote its text content. My goal was always to design a system that was critically robust and relevant so I needed to hold the reigns and let the creative talent of the group flourish while I nudged people in certain directions.

Design Charrettes are somewhat new to me. I like the idea of a refreshingly quick expression of problem solving. When the problem was presented to us I welcomed not having to look for the problem. I do well reacting to design problems, I feel like it is more aligned with my personality to come up with solutions to given problems rather than seeking out problems that aren’t presented to me. I think this experience will help me problem solve in the future because now I know that a solution with multiple touchpoints needs to operate as a system and not just a collection of pieces. Each touchpoint is an opportunity to integrate functionality and problem solving that is inherent to that medium, so choosing the right touchpoints is key to realizing a design system and vice versa.

Going into the next project I hope I can find a team that accepts my direction and understands that I want the group to function as a team all on the same page. I support as well as lead, so I go where I am needed and understand the strengths of members and let the group know who I think would be best suited for a certain task. It doesn’t mean that I dictate the direction that our group is headed creatively, just that I try get us to that destination as quickly and efficiently as possible.

Working with groups always has me performing and listening the sharpest. I think the social aspect of group projects causes me to produce better work because of social stressors, ego, and artistic integrity. So, I was very motivated to produce good work. The scope of our project meant a lot of work which meant a high level of productivity. Obviously, a group needs to be organized to operate efficiently and get the most out of its people power. So, having individuals focused on certain tasks or having time to work collaboratively and bounce ideas off each other was important. I thought the quality of our end deliverables was great considering the stress we were under. There was a lot of inter group critique and collaboration for everyone’s design implements and a lot of excitement and encouragement. Everyone worked hard.

Overall, I had a lot of fun being presented a complex problem and meeting it with a complex solution. This project redefined the role of graphic designer for me and the importance and reach of branding solutions as well as, restoring my faith in collaboration.

https://drive.google.com/open?id=0B30lw1n9HFbzeE9rQUNBakRRcms

Design Charette Reflection

Constraints

The time that we were presented with made me rethink the time that I spent on various steps in the design process. The first which was identifying and issue to resolve had to be done quickly with little time for review. Which supported the idea of taking an idea and running with it. Research also had to be cut short for the sake time. Which I believe as a resulted in our information feeling shallow. I felt that the shallowness of our research resulted in half baked ideas. The time constraint made it hard to full flesh out our ideas.

The constraint of having a topic provided to us made us work within a certain scope. Working within the scope of Raleigh made the idea feel more personal. I found it useful to have a topic given to us because it removed one step from the process and allowed us to jump right into the project instead of spending all of our developing an idea.

Opportunity

Working with other people made have to rethink how I operate in terms of ideating and deciding what to move forward with. I felt that the ideas I created had less weight because the approval of my classmates all I needed to discern wether the idea presented was “good” or “bad”. In terms of making things I felt rushed because other people need the assets I was creating for other parts of the project. Which meant my turn around time had to be faster than when I was working on my own time.

When I work in teams in the future I feel that I need to voice my opinion on matters earlier in the process. In the end I felt that there were somethings that I needed to be better that could have been if I said something sooner. After this experience I know that I need to plan my time accordingly and focus more on creating a solid idea. The biggest lesson I learned in this design experience was to pace myself and try to work faster and make decisions sooner. As well as sharing my ideas and point of view to create a large amount of ideas for the group as a whole.

Application

Working in a group motivated me to do better and work faster because other people are depending on me to create the final project. I felt that my performance was vital to determining the overall success of the project. Working in a group also kept me more focus because I had a dialogue with the other group members to keep me on topic. I was also nice to bounce ideas off of my group members. I felt that working in a group helped create a better final product because we were able to divide the work. Dividing the work allowed us to spend greater time on our given tasks and as a result we created a high quality product.

Presentation

Asset and Process Link:

https://drive.google.com/open?id=0B2nFSH7Ul_DDMGtMTE5uMjB0TW8

Final Product Link:

https://drive.google.com/open?id=0B03PGHrHU2LkSEdSMU5ielh6czQ